![]() Same goes for 99% of the daily shit in my life.Īnd don't compare Dark Souls to this mode. If there's no reward, it's not worth my time. That's the kind of shit I'd expect a psychologist to say. LoL, what the fuck kind of reasoning is this? I don't play games for personal enlightenment. Mental challenge is all it's about, not getting a cookie for your efforts. KOTAKU PERSONAL NIGHTMARE PROMake sure you're a pro before even attempting it. That'll teach you to really put in some practice time with the lighter modes before jumping into the only-once mode. entire game locks out, and you can't play anymore. You can't play that skill mode anymore, its infinitely locked out you for the rest of time. It's not at all like real-life consequence of fucking up (in which you die in real life, that's it, you're done). You do get to keep restarting the game and are given infinite chances to complete it, albeit no check points or saves of course along the way, but you can infinitely reattempt until you do complete it in one sitting. Oddly I'm also a big souls fan as well.Įverybody says the realistic difficulty modes are too difficult. But you'll have done it, nonetheless, and played the game to it's fullest knowing nothing in it can stop you. When you make it to the end, you'll understand. They've transcended from simply being a gamer playing DOOM to "being" DOOM itself. If you watch guys who complete it on this mode, it's almost a art a brilliant display of calculated timing, agility and acrobatics. Just a moment for you to say "well, that's that. No one there to congratulate you or pat you on the back. ![]() no trophy, no fame, just your own psychological achievement. Sometimes the reward is only in knowing that you've conquered and completed. Same temper-tantrum and whining I've heard coming from Soul's and Bloodborne haters. Heh, I love listening to folks try to justify why something sucks merely because they do not admit that they themselves are the one that lack the cahones to take it on. ![]()
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